Does good design really require breaking the rules, or is it just about solving problems within the constraints we have? I keep seeing designers who rebel against grids, typography standards, or even usability norms, claiming that's where innovation happens. But when I look at products like the original iPhone or the simplest paperclip, the genius seems to lie in working with constraints, not ignoring them. Are we undervaluing the craft of consistent, unobtrusive design in favor of spectacle?